As long time Touhou fans, we understand that it can a fandom that is difficult to get into. Whether it’s the difficult-to-pronounce names, the frilly lolita fashion-inspired character designs, or the long rambling explanations about comiket and Japanese doujin culture whenever someone accidentally calls it an anime, it can sometimes be hard to involve your friends in anything Touhou-related.
We understand that this extends to Danmaku!! as well. Even fellow boardgame enthusiasts take one look at it, have Tanto Cuore flashbacks, and give it a pass without even trying it. For this reason, we realized we needed not only to translate the game for an English-speaking audience, we had to localize it to something that resonates with a Western audience.
And so, I present to you our next project: Bullet Hell Babes.Bullet Hell Babes is a re-translation of the original Danmaku!! base game, with a strong emphasis on making the game more accessible. It has the same great gameplay as Danmaku!!, but with a careful consideration for things that people could find alienating, off-putting, or just plain hard to understand. Even if you own a copy of Danmaku!!, consider picking up a copy of Bullet Hell Babes to play with your weeaboo-averse friends.
Hellfire TorchPlay this during any player’s Mob attack step, before the Mobs attack. Choose a Mob and a non-Mob player. That Mob attacks the chosen player this turn instead of anyone else.
Changed Point Values
- Decoy Doll 4 -> 2
- Turnabout 2 -> 4
Merlin PrismriverChoose two players. The first player attacks the second player regardless of range.
FairyNew Fairy respawn rules, they only respawn when another Small-fry is encountered, new rate is about 66% the old.
RolesFairy Godmother nerf. Small-fry no long stay.
MiscVarious art updates
Let’s talk about dreams. It’s important to have dreams, to desire to be the best version of yourself. I wanted to move out of Oklahoma and I’ve done that. I’m back now to clean up the loose ends, but the fam is all moved, yay me!
In Danmaku!! dreams, haven’t you ever wanted your opponent to do just *that one thing*? Well now you can! Just play as Doremy, the Ruler of Dreams, and you can make *your* dreams come true by controlling the dreams of your enemies. “As an action” means you can only do it on your turn, and if you don’t use your own card they get to draw a new one. What combos can you set up with this?
Doremy’s Spell Card, Dream Catcher, does exactly what it says: Captures the hopes and dreams of another player’s draw step and gives you control over them. Will you use it to smugly annoy an enemy, or signal your intentions to an ally? 😏
What are your Danmaku!! dreams?